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Showing posts from June, 2025

Supercompensation Chronicles Part 2 : Touhou 7 PCB Lunatic

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This was a hard test and some pretty solid and definitive proof for me that the principle of supercompensation is working and it will work for anything and everything, stage, boss, game and difficulty. The clip doesn't look so impressive but I managed to make it through the hard part at the middle almost every single time, that's pretty significant, 2 days ago I couldn't do this at all, maybe 1 or 2 out of 10 max ! This pattern looks easy but it's somehow demanding to read and navigate. I have done 3 sessions of Touhou Lunatic patterns and at the 3rd I can now make it through a very tricky unroutable and tough pattern consistently either almost or completely. By just playing normally and trying this pattern over and over it feels as if you're just hitting a wall, a ceiling, a "hardware cap" as some very good players would say. I don't believe this is how it works at all. Here is the recording :      I actually decided not to do ...

DoDonPachi 1CC Saga Part 2: No Missing Stage 1 to 4 (and the truth about "getting better at the genre")

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DoDonPachi 1CC Saga Part 2: No Missing Stage 1 to 4 (and the truth about "getting better at the genre") GOAL : getting a 1CC in DDP and raising my hardware skill cap of raw bullet pattern reading to become a 2nd loop player. STRATEGY : do well in the first 4 stages so you can fully bomb every pixel in stage 5 and 6, then route stage 5 and 6 and forget to bomb. On my first day of runs, after doing a week or 3 of routing and practicing stage 3, 4 and 5 I managed to get to the stage 4 boss with an extend and 4 bombs left. However instead of just safely bombing it and get to Stage 5 I chose to more or less sacrifice the run to get experience of doing the stage 4 boss under pressure. I ended the run with 12.8m score. After this first attempt I noticed my Stage 3 gameplay wasn't as consistent as I wanted (see Part 1 of this series). After going back abd optimizing the routing and strategy for stage 3 I went for another session of runs. On my second day I instantly played well (...